AI Insights · Timothy · July 2021
Top 5 iOS Simulator Games in Australia Q2 2021
In Q2 2021, the top 5 simulator games on iOS in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q2 2021, the top 5 simulator games on iOS in Australia exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance:
BitLife - Life Simulator from Candywriter, LLC saw a steady decline in weekly revenue, starting at approximately $13.9K at the beginning of April and dropping to around $9.5K by the end of June. Weekly downloads fluctuated, peaking at about 8.3K in late April and reaching a low of 5.4K towards the end of May. Active users increased significantly from approximately 78.6K at the end of March to 126.6K by the end of June.
Horse Riding Tales: Wild World by AppForge Inc. experienced a peak in weekly revenue at around $7.2K in late June. Weekly downloads saw a sharp increase, reaching nearly 1K towards the end of June. Active users remained relatively stable, fluctuating around the 3.7K mark but peaked at 4.0K in early April and late June.
Farming Simulator 20 from GIANTS Software GmbH maintained consistent weekly revenue, hovering between $2.1K to $2.6K throughout the quarter. Weekly downloads stayed fairly constant, ranging from 113 to 157. Active users also showed stability, with slight increases, ending the quarter at approximately 830.
WorldBox - God Sandbox by Maxim Karpenko saw a significant rise in weekly revenue, peaking at around $3.5K in late May. Downloads surged mid-quarter, reaching a high of about 6.6K in late May. Active users followed a similar trend, increasing from 2.6K at the end of March to a peak of 13.6K in late June.
WildCraft: Wild Sim Online from Turbo Rocket Games experienced a notable increase in weekly revenue, peaking at approximately $3.2K in early June. Weekly downloads were relatively stable, with the highest at around 888 in late June. Active users remained consistent, with minor fluctuations, ending the quarter at around 8.2K.
For further insights into the performance of these apps, visit Sensor Tower.